July build


Just uploaded a new build. Not a lot of content updates at the end, but some. Also some minor adjustments, fixes, typo corrections, etc.

I'm planning on playing through the game once more, but that might take another few months at this pace, just to see how the balance holds up and maybe make some minor pacing tweaks to make the early game more in line with later game. I've adjusted things twice already but it could always use more.

Also considering making some fundamental changes to the game's % logic, where it's additive instead of multiplicative. Like, having a 5% damage bonus, alongside a 10% damage bonus wouldn't equate to a total of 15% currently, it would be something like 9%. This is very apparent in elemental resistances and stat bonuses as well. The game is balanced in the current multiplicative way, but it never did feel right to me. We'll see.

Files

JUL22.zip 1.4 GB
1 day ago

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