November build


Not a lot to say for this one. I finally got over a pretty big creative wall with this game and have managed to brute-force myself to a point where the game is going to feel like a game again. Added three concurrent scenes which are exceptionally long when played normally (lasts about an hour and a half.) There are four different save points located throughout the scene. also added another rest area where you can talk to everyone for their own unique interactions and stuff. I like those, but they do eat a lot of time to produce...


I think there's a few tiny changes to certain Arts as well, making them deal a bit more damage to scale up a bit better. It's been so long that I don't even really remember what I changed. Anyways, if anyone's insane enough to reach the end point of this game, enjoy!

Minor edit: Uploaded a fresh build to polish some things on the final scene, and ready the space for further development.

Files

NOV17.zip 1.4 GB
26 days ago

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